All posts by Ross Aitken

About Ross Aitken

Ross strives to call himself an interaction designer but he’s swimming against the tide; everyone else calls him the UX guy. It doesn’t really matter, he just carries on thinking about how to make software that’s great to use.

UI and UX – Time and Space

| Posted in Creativity

It’s a pretty regular debate for us, here in the Black Swan Creative team. What is UX anyway? A little like Justice Stewart and his observation on obscenity, we know it when we see it, but an exact definition eludes us. The boundaries between UI design and UX design are incorrigibly blurred and seem to change while we’re not looking.

Ross strives to call himself an interaction designer but he’s swimming against the tide; everyone else calls him the UX guy. It doesn’t really matter, he just carries on thinking about how to make software that’s great to use.
Read more

Users – the Clone Wars

| Posted in Creativity, UX

The great UX revolution of the last decade has brought a wonderful change to the way we design and build software. No longer do we design around the constraints of the technology, blindly mirroring database schemas in view hierarchies and other such crimes against humanity. Now we talk about the end-users of our software, and design around them and their needs. We figure out what they need and then shape the technology around them. That’s great.

Ross strives to call himself an interaction designer but he’s swimming against the tide; everyone else calls him the UX guy. It doesn’t really matter, he just carries on thinking about how to make software that’s great to use.
Read more